Parts are still in the drafting stage and some sections have yet to be added (especially those relating to features wholly new in A16).
This Guide is unfortunately rather long already (emphasis on Hand book), but even so, it's still a work in progress. This guide assumes you are playing the vanilla game with no mods (although I may reference some mods here and there, if only for cosmetic or ease-of-play features). It won't tell you the 'best' way to play Rimworld - there is no 'best' way - but it will tell you what the choices are and what the tradeoffs are for each of those choices.
We'll cover every aspect of the game in detail, from colonist traits to military strategy, beauty and happiness, efficient colony design to crafting and trading. It will hopefully serve as a reasonably in-depth guide to most of the things you need to know to build, maintain, and defend a basic colony.
This guide is an attempt at drafting up the handbook your colonists wish they had. Rimworld is very complex and very open, and you can easily make a lot of big mistakes without even realizing you're doing so: much like your colonists, the game just drops you onto the planet's surface, and you have to figure it all out as you're going.